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March ESP



VOL. 14 NO.3 March, 2001

Table of Contents


Features

Dynamic System Simulation
by Jim Ledin
High-fidelity simulations of dynamic embedded systems can be invaluable. Here are some techniques and algorithms you might find useful.

Deadline Scheduling
by Peter Dibble

Most real-time operating systems are based on static priority scheduling. But how can systems be truly real time without an awareness of deadlines?

Part 2 of 2

Object-Oriented C: Creating Application Classes
by Matthew Curreri

From the humble infinite loop to the priority-based preemptive RTOS and beyond, scheduling options are everywhere to be found. This article offers a survey and comparison.



Murphy's Law
Do You Speak Japanese?

by Niall Murphy
Not speaking Japanese is just one of the obstacles between you and a successful translation.

Cover Story

Web Without Wires
by John Canosa
The World Wide Web is potentially about a lot more than just surfing from a desktop PC. But infrastructure challenges make true wireless Web a bit harder to access.

Emerging RAM Technologies
by Dan Sweeney
New memory technologies force us to challenge past design assumptions. Read this introduction to FRAM, DDR SDRAM, and RDRAM before starting your next project.


Columns

#include
Embedded Head Count
by Michael Barr

Spectra
Look Ma, No Hands!
by Don Morgan
Not all systems have position or velocity sensors. In those cases, consider using a stepper motor to effect sensorless control.

Break Points
Handbooks
by Jack G. Ganssle
Jack journeys back to the roots of his geekhood, and shows us how useful handbooks can be, as reminders of our past and tools in the present.

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