Embedded Systems Programming, June 2004
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Table of Contents |
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Generating random numbers by Eric Uner Randomness can be a Good Thing. If your system generates truly random numbers, it can avoid and withstand network packet collisions—just one of many applications. Here's what you need to know about random numbers. Optimizing Memcpy improves speed by Michael Morrow Knowing a few details about your system-memory size, cache type, and bus width can pay big dividends in higher performance. How to use priority inheritance by Kyle Renwick and Bill Renwick Fatal embraces, deadlocks, and obscure bugs await the programmer who isn't careful about priority inversions.
Murphy's Law An uncertain future by Niall Murphy From the puerile to the predatory, hacking has invaded embedded systems. Can we make the world safe for our devices? Break Points It's show time by Jack G. Ganssle How do you find a merchant ship that sank 1,500 years ago in water a mile deep? Look for the empties, of course.
#include What's in a name by Jim Turley It can take years for a company to make a good name for itself. What happens when a company with a good name changes it?
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