Get multicore performance from one core by Kevin D. Kissell and Pete Del Vecchio An SoC with a multithreaded virtual multiprocessor might be just what you're looking for.
Design user interfaces for cooperating devices by Niall Murphy It's hard enough to design a user interface for a standalone product. But when you have two devices that must work in concert, the level of difficulty multiplies.
Verifying embedded software supply chains by Mark Underseth Software typically comes from diverse sources and is growing in complexity. Having a plan helps ensure that the pieces fit together.
Design and debug your ROM-based code by Arvind Chauhan Assuming ROM is your memory of choice, proper debugging can save you loads of time and money.
Programmer's Toolbox On to objects by Jack W. Crenshaw Avoid thrashing memory and eating clock cycles when using complex objects, such as vectors and matrices, in your code.
Analyst's Corner Reaching for accuracy and opportunity by Paul Zorfass What could those executives be thinking? Here's the second installment of the Tao of TAM and SAM.
Break Points Putting out contracts on bugs by Jack G. Ganssle Start debugging before a bug slaps you in the forehead like a cold fish jumping out of water.
#include Who did you select? by Richard Nass What would readers choose? Here's a glimpse into subscribers' favorite component vendors.
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