SOFTWARE TOOLS – Unrestricted cross debug comes to the Eclipse IDE

Lauta, Germany – New from Programmierbare Logik & Systeme is a special plug-in for its Universal Debug Engine (UDE) 2.6 that provides a separate debug perspective for Eclipse-based platforms.

The tool, offered as a feature installation package makes possible the use of the company's UDE as cross debugger under Eclipse without compromising any of its features. It can be simply installed with Eclipse's own mechanism. Operation in “RCP stand-alone application mode” is also possible.

In order to ensure maintaining the range of functions, the UDE's own workspace file – a location for storing configuration settings of the debugger – is fully integrated in the Eclipse workspace.

As a result, a debug session can be defined simply as Eclipse launch configuration and started from the C/C++ editor. Display of the instruction pointer is carried out synchronously in all perspectives. Breakpoints can be set both in the C/C++ editor and by debugger-specific functions. The displays are also synchronous.

The paths of the source files are read by the debug plug-in direct from the Eclipse workspace, ensuring maximum consistency during the development phase, which in turn means that, as a rule, the common complex path management with large projects is not necessary.

The Eclipse plug-in is available for all UDE 2.6 supported microcontroller architectures and families including TriCore, PowerArchitecture, SH-2A, XC2000 / XE166, ARM, Cortex, XScale and C166 / ST10. Even the management of several debugger instances for multi-core debugging is supported, without limitations.

The tool can be used both in preconfigured installations, based on the Eclipse platform 3.4 (Ganymede) and Eclipse C/C++ Development Tools (CDT) 5.0, and on self-configured Eclipse CDT platforms.

To learn more, go to www.pls mc.com.

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